Portal Genesis & 4 Core Games Online
Deployed client-side HTML5 Canvas engines for Tetris, Snake, Flappy, and Pong.
Initial Static Astro Architecture
The core codebase of ArcadeFortress has been activated! Deployed on a static Astro framework, we launched the initial version featuring four core games: Flappy Pterosaur (flight), Forest Snake (grid survival), Stone Brick Builder (block physics), and Forest Pong (table tennis). All game logic runs entirely in the browser context using HTML5 Canvas drawing loops, ensuring low latency and maximum response times.
The initial genesis layout focused on solidizing canvas frame loops and browser score storage. Telemetry Console Logging Hooks
We integrated local storage checks to securely register player scores and keep track of high scores. A centralized logs telemetry console was also wired up to capture collision events, apple ingestion, score achievements, and game resets. These logs are pushed in real-time onto the screen below each game canvas, simulating the console outputs of a dedicated arcade cabinet.